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Month: June 2016

3DEnv.exe + the ‘C’ source code, screen selfies, & homogeneous transforms

3DEnv.exe + the ‘C’ source code, screen selfies, & homogeneous transforms

In 2014 and 2015, every stereo-pair 3D image that I saw on public TV was no-better-than-poorly drawn. In response, in 2016, I posted robust mathematical transforms  for drawing such images and made them freely available in the public domain:  http://ftp.setterholm.com/3DEnvC/3DEnv-VisualizationTransforms.pdf        By 2017 the quality of stereo-pair 3D image renderings shown on public TV was excellent! The introduction & directions of/for the content are in “3DEnv.pdf”: http://ftp.setterholm.com/3DEnvC/3DEnv.pdf I posted a complete, freely adaptable, interactive 3D simulation environment, programmed…

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